Update: Carons Dungeon (56~64)

Locations 06.05.2025

...one of these tunnels was meant to be the passage through Iron Mountain. The deadlines were tight, and the dwarves worked with great haste, driven not by orders but by dreams of future scientific achievements. However, their urgency became a tragedy: many miners perished during the blasting operations, and the shadows of their souls remained in the dark corridors beneath the mountain.

In honour of the dead, the dwarves set a monument at the work site, and the tunnel through the mountain was named Carons Dungeon in honour of the deceased master Caron, who supervised the work.

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Basics

The Masterwork team continues to rework locations to diversify your gaming experience.

Carons Dungeon joins the Den of Evil and the Pavel Ruins. The previously deserted location is now inhabited by Elite Monsters level 59-60 and designed for group levelling.

Monsters have high health, damage and advanced protection against most control skills. Harsh farm conditions compensate by generous drop, spoil and experience.


Elite monsters

In the 5th Masterwork season, we added a gradation of monsters by difficulty into the game:

icon Common monster Ordinary monster type.
icon Elite Monster Have advanced intelligence and skill set, both attacking and strengthening surrounding monsters. They have increased attack and defence stats, resistance to various debuffs, and invulnerability to lethal attacks.
icon Unique Monster It's a stronger version of an Elite monster. Have a unique name and can be rarely found in locations.
icon Raid Boss An extremely strong monster, it is immune to a number of control abilities.

Reworked locations in the lands of Schuttgart populated by Elite monsters and designed for groups of players of any composition and quality of equipment. A large amount of experience for killing, valuable drop/spoil and increased experience rates in a group create excellent conditions for gathering random groups to farm in the Carons Dungeon.


Monsters

Dungeon Spirit Dungeon Spirit Lv. 59

HP 20 000 MP 3 885
P. Atk. 2 557 M. Atk. 2 731
P. Def. 793 M. Def. 460
Exp 55 999 SP 5 600
Attack Attribute None Defense Attribute Fire 20, Water 20, Wind 20, Earth 20, Holy 20, Unholy 20
Dungeon Spirit l2
Drop, Spoil, Skills

Spirit of Iron Mountain Spirit of Iron Mountain Lv. 59

HP 20 000 MP 3 885
P. Atk. 2 522 M. Atk. 2 731
P. Def. 793 M. Def. 460
Exp 55 999 SP 5 600
Attack Attribute None Defense Attribute Fire 20, Water 20, Wind 20, Earth 20, Holy 20, Unholy 20
Spirit of Iron Mountain l2
Drop, Spoil, Skills

Stonecutter Spirit Stonecutter Spirit Lv. 60

HP 21 000 MP 3 885
P. Atk. 2 609 M. Atk. 2 768
P. Def. 818 M. Def. 463
Exp 58 788 SP 6 000
Attack Attribute None Defense Attribute Fire 20, Water 20, Wind 20, Earth 20, Holy 20, Unholy 20
Stonecutter Spirit l2
Drop, Spoil, Skills

Craftswoman Spirit Craftswoman Spirit Lv. 60

HP 21 000 MP 3 885
P. Atk. 4 053 M. Atk. 2 768
P. Def. 669 M. Def. 463
Exp 58 788 SP 6 000
Attack Attribute None Defense Attribute Fire 20, Water 20, Wind 20, Earth 20, Holy 20, Unholy 20
Craftswoman Spirit l2
Drop, Spoil, Skills

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